Characters!

Here's a selection of early character style exploration through to more of what would become the final aesthetic of the characters.

Work done during my time at Rare LTD on Sea Of Thieves 2014-2017.

Check out the rest of the concept teams stuff:
Victoria Hall

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Victoria Hall
Concept Artist at Rare

Ricardo Robles

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Ricardo Robles
Principal Concept Artist, Rare-Microsoft Studios

Artur Zima

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Artur Zima
Senior Concept Artist at Rare

Thomas Mahon

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Thomas Mahon
Freelance Concept Artist & Illustrator

Stephanie Dominguez

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Stephanie Dominguez
Concept Artist

Shuvojit Pal

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Shuvojit Pal
Concept Artist, previously worked on Sea of Thieves

Jason Pickthall

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Jason Pickthall
Freelance Concept Artist

A collection of early Character sheets, looking for a jumping off point for the character team.

A collection of early Character sheets, looking for a jumping off point for the character team.

Looking at different possible pirate regions.

Looking at different possible pirate regions.

Some really early proportional exploration!

Some really early proportional exploration!

Some sketches on head shapes and facial features.

Some sketches on head shapes and facial features.

Heads! One note on this was "Too Manson".

Heads! One note on this was "Too Manson".

Early look at female characters in Sea Of Thieves.

Early look at female characters in Sea Of Thieves.

Moving towards a more carved out style. The aim was to create characters that were "ugly" and crooked but hopefully appealing and relatable.

Moving towards a more carved out style. The aim was to create characters that were "ugly" and crooked but hopefully appealing and relatable.

We started thinking of the characters as living figureheads, carved from wood.

We started thinking of the characters as living figureheads, carved from wood.

This is one of the early character sketches that felt as though we were landing closer to something the team liked.

This is one of the early character sketches that felt as though we were landing closer to something the team liked.

Some paintovers of the early 3D blockouts. This would eventually become the Infinite Pirate Generator.

Some paintovers of the early 3D blockouts. This would eventually become the Infinite Pirate Generator.

An example of where we ended up, here's the Potion Dealer!

An example of where we ended up, here's the Potion Dealer!

I Snuck this guy in to a folder one week and it ended up making its way in to the art book! Not sure how, looking out for the Manfish DLC in the future!

I Snuck this guy in to a folder one week and it ended up making its way in to the art book! Not sure how, looking out for the Manfish DLC in the future!